Gamin' Ride vs The Swim Squad Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of Gamin' Ride vs The Swim Squad including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

  Gamin' Ride The Swim Squad
Investment 99050 - 252660 16200 - 33500
Franchise Fee
Royalty Fee 6% 6%
Advertising Fee 2%
Year Founded 0 2007
Year Franchised 0 2009
Term Of Agreement
Term Of Agreement
Renewal Fee


Business Experience Requirements

  Gamin' Ride The Swim Squad
Experience

Financing Options

  Gamin' Ride The Swim Squad
 
Franchise Fees
Start-up Costs
Equipment
Inventory
Receivables
Payroll

Training & Support

  Gamin' Ride The Swim Squad
Training Each Franchisee will participate in a 2 week training course involving all of our policies and procedures, as well as business operations. On-site training for an additional 10 business days to help the transition into your new business
Support
Marketing
Operations Franchise can be run from home. Number of employees needed to run franchised unit: 5 - 20. Absentee ownership of franchise is NOT allowed.

Expansion Plans

  Gamin' Ride The Swim Squad
US Expansion
Canada Expansion
International Expansion

Start-Up Costs and Fees Mobile

Investment
Gamin' Ride
The Swim Squad
Franchise Fee
Gamin' Ride
The Swim Squad
Royalty Fee
Gamin' Ride 6%
The Swim Squad 6%
Advertising Fee
Gamin' Ride 2%
The Swim Squad
Year Founded
Gamin' Ride 0
The Swim Squad 2007
Year Franchised
Gamin' Ride 0
The Swim Squad 2009
Term Of Agreement
Gamin' Ride
The Swim Squad 10 years
Renewal Fee
Gamin' Ride
The Swim Squad


Business Experience Requirements

Experience
Gamin' Ride
The Swim Squad

Financing Options

 
Franchise Fees
Gamin' Ride
The Swim Squad
Start-up Costs
Gamin' Ride
The Swim Squad
Equipment
Gamin' Ride}
The Swim Squad
Inventory
Gamin' Ride
The Swim Squad
Receivables
Gamin' Ride
The Swim Squad
Payroll
Gamin' Ride
The Swim Squad

Training & Support

Training
Gamin' Ride
The Swim Squad Each Franchisee will participate in a 2 week training course involving all of our policies and procedures, as well as business operations. On-site training for an additional 10 business days to help the transition into your new business
Support
Gamin' Ride
The Swim Squad
Marketing
Gamin' Ride
The Swim Squad
Operations
Gamin' Ride
The Swim Squad Franchise can be run from home. Number of employees needed to run franchised unit: 5 - 20. Absentee ownership of franchise is NOT allowed.

Expansion Plans

US Expansion
Gamin' Ride
The Swim Squad
Canada Expansion
Gamin' Ride
The Swim Squad
International Expansion
Gamin' Ride
The Swim Squad